So I have 4 teams in total;
- Trainers (“Plum”)
- Trainees (“White”)
- Team A (“Gold”)
- Team B (“Bright bluish green”)
I want Team A and Trainers only can go past through the door and others can’t get inside. Can anyone help me?
So I have 4 teams in total;
I want Team A and Trainers only can go past through the door and others can’t get inside. Can anyone help me?
Simple way:
Local script:
local player = game.Players.LocalPlayer
local teams = game:GetService("teams")
local door = game.Workspace:FindFirstChild("Door")
if player.Team == teams.Trainer or teams["Team A"] then
door.CanCollide = false
end
Recommend to try what @nicemike40 said because this can be easily exploited due to being client sided