How do I make the camera in blender see farther?

So I’m making a GFX for this dude and cant figure out how to make the camera see father into the render. It just stops its view at that grey wall, anybody know how I can make the camera see farther? I cant find any tutorials on youtube.

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Press N to see the menu on the side(in case you hide it), choose View and tick the Lock Camera to view. Then just adjust the camera how you want.

uhhh. what where how. I dont see any of those things anywhere

ohhh nvm nvm thank you so much this helped me a lot

Wait no nevermind still confused… This dosnt fix my problem with the grey wall. How do i make it see the full picture in the render like this

Just adjust it? Shift+Scroll wheel to move the camera.

What… Thats not fixing my problem… My problem is I want my full render to show up and the grey wall is blocking that. What your telling me to do is just letting me move my camera around, That dosnt fix the grey wall

Ahhh I think I understand now. Still in the View tab, adjust the End value to something big until that wall disappear from the scene view.

Dont think this is relevant for the dev forum I am sure they have lots of tutorials on youtube.

I put it to 9,999,999,999,999 and the grey wall is still there

Your view thing works… It just dosnt work on the camera, when I’m out of the camera it lets me edit how far i can see but when I’m in the camera it wont

Do you mean that you want to remove the background and add transparency on those areas?

According to Blender Stack Exchange, you have to find the Film in Render Context and select Transparent on Alpha.

No this isnt but this is also helpful, My problem is that the camera wont show the full model. Look in the picture i used for the post, and look at the picture i used in one of my replies. The reply picture is what i want it to look like and the post picture is what it currently looks like

That stuff dosnt effect the camera… It effects my actual view.

Idk how to make it affect my camera

Then select the little character and press NumPadPeriod. Then try looking in the camera

That didnt help, and i dont understand how that could change anything

Okay. Try making the entire space larger. Scale up the entire thing by s little bit.

I dont think you understand, how would that help me