How do i make the character look up and down depending on where my camera is looking at

I want to create something like what the game Entry point did i’ll put the video


look at the bottom left corner, see how the character looks up and down when i do

im pretty sure it’s a ViewPortFrame which replicates the player’s model

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i asked how do i make the player look up and down not how to replicate the player to the bottom corner of my screen

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you could multiply the Neck’s C0 by Camera.CFrame.LookVector.Y, sort of like this

Neck.C0 = defaultC0 * CFrame.Angles(Camera.CFrame.LookVector.Y,0,0)

you can do the same for the left arm and right arm, you may need to invert it for them though.


:sob:

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If you give me 10-20 minutes. I have a script I can give to you.

(I am currently not at my PC)

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thatd be really sweet of you actually, im in no rush so

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i don’t think it’s meant to do that, might just be my opinion…

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I’m getting it rn, sorry for long wait. I had to kill a chicken.

not mine, but I found it a while ago on the toolbox. maybe not the most efficient, but it works. credits inside, put in starter gui. works on client and server
Follow Mouse/Camera Script - Creator Store

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This mechanics looks like Minecraft BE (Bedrock Edition) player’s paperdoll , his paperdoll moves depending on where the camera looking at

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