I want to create something like what the game Entry point did i’ll put the video
look at the bottom left corner, see how the character looks up and down when i do
I want to create something like what the game Entry point did i’ll put the video
im pretty sure it’s a ViewPortFrame which replicates the player’s model
i asked how do i make the player look up and down not how to replicate the player to the bottom corner of my screen
you could multiply the Neck’s C0 by Camera.CFrame.LookVector.Y
, sort of like this
Neck.C0 = defaultC0 * CFrame.Angles(Camera.CFrame.LookVector.Y,0,0)
you can do the same for the left arm and right arm, you may need to invert it for them though.
If you give me 10-20 minutes. I have a script I can give to you.
(I am currently not at my PC)
thatd be really sweet of you actually, im in no rush so
i don’t think it’s meant to do that, might just be my opinion…
I’m getting it rn, sorry for long wait. I had to kill a chicken.
not mine, but I found it a while ago on the toolbox. maybe not the most efficient, but it works. credits inside, put in starter gui. works on client and server
Follow Mouse/Camera Script - Creator Store
This mechanics looks like Minecraft BE (Bedrock Edition) player’s paperdoll , his paperdoll moves depending on where the camera looking at
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