I want to make the lighting of my game more creepy. I’m just not sure how. Could you guys give me some tips?
(also tell me if this is in the wrong topic)
Also, don’t really judge the building or anything, only the lighting.
I want to make the lighting of my game more creepy. I’m just not sure how. Could you guys give me some tips?
(also tell me if this is in the wrong topic)
Also, don’t really judge the building or anything, only the lighting.
how about you change the technology to shadow
The technology is already currently ShadowMap.
try putting a transparent part on top of the fire with a spot light it it facing the fire
Good idea. but the whole map isn’t just that space. I put my camera there just for better lighting. I’m talking about the lighting for the whole map.
how about adding a depth of field so players cant see to far in front of them bc it will all be blured and who knows what that thing is moving in that blurry area and maybe change the fog
CONTRAST! Up the contrast!
Add fogend. Easiest solution! Trust me