Special Mesh being affected by lighting and its ruining the whole mesh
I’m having trouble with a mesh. I want it to remain unaffected by lighting, but I can’t seem to do it myself. I’ve tried tweaking some stuff at the data transfer modifier in blender, but that doesn’t seem to be working. Do you have any ideas or suggestions for what else I could try?
Also heres the mesh if anyone wants to help me fix it
Slashed.blend (903.3 KB)