How do i make the ParticleEmmiter dissapear?

Hello everyone!

I tried making the particle emmiter dissapear after those 5 seconds, but they wont! :melting_face:
How can i make so the particles dissapear? And what am i doing wrong? because their lifetime is set to 1 and their Rate is set to 0…

here is a snippet of the code i was working (The relevant part of this issue)


Tool["Meshes/boxeglove_model (1)"].AuraParticles.Rate = 1
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Lifetime = 1
		
		wait(5)

		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Rate = 0

Any idea on how i can fix this isue? :thinking:

1 Like

Set the particle emmiters’ Enabled property to false.

a quick tip, use task.wait() instead of wait(), its just better.

it still continues on… Is it anything to do with the ParticleEmmiter’s config?


the code rn:

	Tool["Meshes/boxeglove_model (1)"].AuraParticles.Enabled = true
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Rate = 1
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Lifetime = 1
		
		task.wait(5)
		
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Rate = 0
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Lifetime = 0
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Enabled = false

How about this:

local particles = Tool["Meshes/boxeglove_model (1)"].AuraParticles

particles.Enabled = true
particles.Rate = 1
particles.Lifetime = 1
		
task.wait(5)
		
particles.Rate = 0
particles.Lifetime = 0
particles.Enabled = false
particles.Parent = game:GetService("ServerStorage")

Or, if you don’t need to ever enable it again, you could use

particles:Destroy()

Tried it, did not work but thanks for the help.

Ok. Are you getting any errors?

Apparently there was an error the problem was that I didn’t use NumberRange :sweat_smile:

this code worked:

	Tool["Meshes/boxeglove_model (1)"].AuraParticles.Enabled = true
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Rate = 1
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Lifetime =  NumberRange.new(5) 

		task.wait(5)
		
		
		script.Parent.CanDamage.Value = true
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Rate = 0
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Lifetime = NumberRange.new(0)
		Tool["Meshes/boxeglove_model (1)"].AuraParticles.Enabled = false

Thanks for anyone who tried to help! :heart:

1 Like

Okay! Glad you have a resolution! :+1:

1 Like

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