I have made a tool, and inside, I put scripts on where I want the event to happen. I need help on how to make the player “fling”. this is what I have tried so far, but it just makes the person sit. How do I make it so that the player goes forward? Do I need to use vector3?
script.Parent.Touched:Connect(function()
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit = true
wait(3)
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Sit = false
end)
If I did anything wrong, please don’t hesitate to let me know, I am still learning.