How do i make the player move based on the users head orientation in vr

I have a movement script and it works. However i cant get it working to move based on the players head orientation. I have looked through other posts and tried my own solutions. Absolutely nothing works. Please help, heres a code sample:

		if MoveBackwards ~= 0 then
		
			game.Workspace.StandPoint.CFrame = game.Workspace.StandPoint.CFrame * CFrame.new(0, 0, MoveBackwards)
			Cam.CoordinateFrame = StandPoint.CFrame * CFrame.new(0,4.5,0)
		end
		
		if MoveLeft ~= 0 then
			game.Workspace.StandPoint.CFrame = 	game.Workspace.StandPoint.CFrame * CFrame.new(-MoveLeft, 0, 0)
			Cam.CoordinateFrame = StandPoint.CFrame * CFrame.new(0,4.5,0)
		end