How do i make the UI in my game more catchy and just overall better looking?

hello! im making a simulator-esque tycoon game, (aspect ratio is a little messed up)

this is the ui for the game, minus a couple things i haven’t included yet, and im rather confused on how i can make it look nicer, because i feel like it could do with more
i went for a simplistic, minimalistic design which isnt over the top but still looks okay.

also, if you know how to make it so that UI position / size stays the same on all platforms, thatd be great. because on each platform ive tested, the size and position get morphed to fit on each screen and they end up being in the incorrect position

thanks!!!

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This UI looks nice! I recommend making the Inventory text much bigger, and making it all in the middle/equal. Make the backgrounds of the GUIs less transparent too. Otherwise, great job on this! How long did it take to make this UI?

thanks for the feedback!

it took roughly 20-30 minutes to get the first version, then another 10 to refine everything. it’s a pretty simple UI which uses a lot of UI strokes to achieve the bevelled stroke effect, and i also wanted to use rather simple fonts which mimicked handwriting rather than static, gritty fonts.

i appreciate the criticism,
10festive11

There are plugins that will toggle your GUI between Scale/Offset.

Screen Shot 2024-08-13 at 6.52.42 PM

You probably are using Offset, which is why it won’t “Scale” with the device,

Screen Shot 2024-08-13 at 6.53.29 PM

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A rule of thumb to follow is for Nav Buttons (things that open other menus), if you’re going to use text and not icons then don’t make the box a square, instead make it a rectangle so you can cut down the empty space inside of the nav button:
ExampleNavButtonWithText

Good for a start though :+1:

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thanks, thats a useful thing to remember

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thank you very much,
i didn’t know the difference and i believe i was using offset, so i will keep this in mind for future reference.