Hey, I am trying to make a game where every time you click your head would grow, here is the code, its placed in the starter character scripts:
mouse.Button1Down:Connect(function()
script.Parent.Humanoid.HeadScale.Value = script.Parent.Humanoid.HeadScale.Value + 0.1
end)
This works but other players cannot see your head size change.
How do I fix this?
I also have another problem where when your head is too big you will go through the ground, how do I fix that too?