How do I make things that players build in my game save in studios so I can edit them

Builds that players make are saved into studios so I can edit them later

Cant find anything on this other than how BTools allows you to do it

I tried looking it up and even tried making my own but I have no idea if ROBLOX even supports this

Note: This is for a building game me and my friend are working on

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If you want to build a system where players can build and those builds are later loaded, you can use DataStoreService.

You could either make your own building system or use a script that encodes the property of every part or meshes (JSON) (position, orientation, texture, color, etc. only the necessary properties)

Then this encoded data (JSON) can be saved to your datastore.
Then in Studio, you can make a script that loads the data from the datastore.

You will have to run your game in Studio, so the script will read from the JSON data and import all the parts or meshes. You can select all these parts from the explorer menu and copy them. Then when you are back in edit mode, you can paste them.

Do you need any further help with this?

Thats what I have been doing but I wanted to know if there was an easier way (I guess not) but thanks anyways :slight_smile: