Hello, I’m trying to make an eel NPC that attacks players, I already have the script part but humanoid:MoveTo doesn’t work on it, I think it because it’s not a regular character. So far to mimick a regular character, I’ve given it a head, humanoidrootpart, and a humanoid.
Please just take two screenshots of the properties window next time. Having a looping gif of the props being scrolled like that, while cool looking, is actually incomprehensible for someone trying to solve your problem.
Humanoids are always parented inside of a Model , and the model is expected to be an assembly of BasePart and Motor6D ; the root part of the assembly is expected to be named HumanoidRootPart . It also expects a part named Head to be connected to the character’s torso part, either directly or indirectly.
Perhaps try having a Torso part, which is connected to the Head.