So Im making a game where you will be lasered on your head when you die,
Its a part called “Handle” put in an “Accessory” object that’s put in the “StarterCharacterScripts”
( I want a script where the accessory is visible right after the players humanoid is on 0, And where i can put how many seconds its gonna be visible for. )
I apprechiate if someone could take the effort to write a script to me or help me in any way
You can check if humanoids health is 0 with an if statement and Humanoid.HealthChanged . Make the character wear the accessory and after a specific amount of time make it not wear the accessory. Writing scripts is kinda against the rules. Im just giving you an idea.