Hello Everybody,
I have this script that runs when the player joins, but I also want the script to run every 10 minutes. Is there any way you can do that?
Server Script
local StarterZoneCurrency = script.Parent
--(-222,58,-28)
game.Players.PlayerAdded:Connect(function()
local StarterZoneCurrencyItems = {
StarterZoneCurrency["Bag 1"],
StarterZoneCurrency["Bag2"],
StarterZoneCurrency["Coin"],
StarterZoneCurrency["Gem"],
StarterZoneCurrency["Chest"]
}
for i,v in pairs(StarterZoneCurrencyItems) do
--print(i,v)
if i == 1 then
local Count = 1
while true do
wait()
local RandomPosX = math.random(-294,-113)
local RandomPosY = math.random(8,8)
local RandomposZ = math.random(-88,40)
local Position = CFrame.new(RandomPosX ,RandomPosY,RandomposZ)
Count = Count + 1
wait(0.2)
local CloneBag1 = v:Clone()
CloneBag1.Parent = game.Workspace
CloneBag1:PivotTo(Position)
local x = 20
if Count > x then
break
end
end
i = 2
if i == 2 then
local Count2 = 1
while true do
wait()
local RandomPosX2 = math.random(-602,-422)
local RandomPosY2 = math.random(8.6,8.6)
local RandomposZ2 = math.random(-88,40)
local Position2 = CFrame.new(RandomPosX2 ,RandomPosY2,RandomposZ2)
Count2 = Count2 + 1
wait(0.2)
local CloneBag2 = game.Workspace.Currencies.StarterZoneCurrency.Bag2:Clone()
CloneBag2.Parent = game.Workspace
CloneBag2:PivotTo(Position2)
local x2 = 5
if Count2 > x2 then
break
end
end
i = 3
if i == 3 then
local Count3 = 1
while true do
wait()
local RandomPosX3 = math.random(-602,-455)
local RandomposZ3 = math.random(-88,40)
local Position3 = CFrame.new(RandomPosX3 ,6.3,RandomposZ3)
Count3 = Count3 + 1
wait(0.2)
local Coin = game.Workspace.Currencies.StarterZoneCurrency.Coin:Clone()
Coin.Parent = game.Workspace
Coin:PivotTo(Position3)
local x3 = 25
if Count3 > x3 then
break
end
end
end
i = 4
if i == 4 then
local Count4 = 1
while true do
wait()
local RandomposX4 = math.random(-602,-455)
local RandomposZ4 = math.random(-88,40)
local Position4 = CFrame.new(RandomposX4,7,RandomposZ4)
Count4 = Count4 + 1
wait(0.2)
local Gem = game.Workspace.Currencies.StarterZoneCurrency.Gem:Clone()
Gem.Parent = game.Workspace
Gem:PivotTo(Position4)
local x4 = 10
if Count4 > x4 then
break
end
end
end
i = 5
if i == 5 then
local Count5 = 1
while true do
wait()
local RandomposX5 = math.random(-580,-453)
local RandomposZ5 = math.random(-393,-260)
local Position5 = CFrame.new(RandomposX5,13.8,RandomposZ5)
Count5 = Count5 + 1
wait(0.2)
local ChestClone = game.Workspace.Currencies.StarterZoneCurrency.Chest:Clone()
ChestClone.Parent = game.Workspace
ChestClone:PivotTo(Position5)
local x5 = 3
if Count5 > x5 then
break
end
end
end
end
end
end
end)