You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
Hey, I’m trying to have a ViewPortFrame that represents the head of an NPC in a dialog. This means that it needs to be square, as to not distort the shape of the head.
(see non-distorted image here)
The problem is: no matter what I do; using scale instead of offset, aspectratiocontraints… nothing seems to fix it completely distorting when I test how it’ll look on other devices.
(see distorted image here)
This is a general problem on all parts of my UI, but it’s most noticeable with the ViewPortFrame for the NPC’s head.
If you need it, you can find the ScreenGUI here: TalkUI.rbxm (15.3 KB)
Here is where the main problem is:
Be as critical as you need to be. If I’m doing something completely wrong, please tell me so.
Anyway, thanks in advance for reading this
bro i’m totally lost, how do you think that I should do this? i’ve seperated everything from the ‘Main’ frame but other than that i have no idea how to proceed