Basically this thing that connects from 1 thing to another, with the arrows moving forward on it and the arrows always face the camera.
I’ve seen it in many games
Its a beam. Lol Thats kinda all i know about that exact thing, but I would do some testing and play around with beams if you want too do something like/similar to that
Okay but idk why it has to be attached to attachments, is there a way to connect it to parts?
Yeah, but inside of the part there will need to be an attachment. And also an attachment from where it is coming from (eg: HumanoidRootPart > GreenButton (or something lol) )
You can do something like this, this is in a local script I don’t know how do to do the code format lol
Summary
local plr = game.Players.LocalPlayer
local char = plr.Character
local beam = workspace.Beam
wait(0.5)
local plrbeam = beam:Clone()
local charatc = Instance.new(“Attachment”, plr.Character.HumanoidRootPart)
plrbeam.Parent = workspace
plrbeam.Name = “BeamCloned”
plrbeam.Attachment0 = charatc
plrbeam.Attachment1 = game.Workspace.Part.Attachment
`