How do I make VR head movement like in VR hands?

I am making a game like VR hands. I have all things down like hands, and head and stuff, but the thing I need help with is the movement. I want you to be able to move up/down/left/right. Any help would be appreciated thanks.

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local cframe = userInputService:GetUserCFrame(Enum.UserCFrame.Head)

This is not what im looking for. I need help on movement not with CFrame which ive already done.

Please tell me more accurately. I don’t know with just ‘Movement’

Like movement. Forward, Backward, Left, Right, Up, Down. Thats what im talking about. I know it has something to do with CFrame and Head UserCFrame.

One thing that might be a problem for you is that if you just scripted the hands to be where your controllers are they dont move with your camera so make sure you make that before movement but im trying to make movement too accept without the y axis so im thinking about putting a ball under my camera and moving the ball and the camera follows the ball when i move my thumbstick but so far i have ran into a lot of problems lol anyways good luck :slight_smile:

I have made code my self that works