So, I have a model that has multiple parts in it, I have all the parts welded together, and when I move the models primary parts position in a script, it only moves the primary part, and not the rest of the parts. So what I’m wondering is, how do I move a model using scripts?
Set a primary part for the model, and move it using :PivotTo()
If you’re using welds, the primary part has to be anchored and the rest of the parts unanchored.
Then you can use
model.PrimaryPart.CFrame = ...,
Welds will be used especially if you’ll be tweening the model, but you don’t need them if you’re going to keep the model static and anchored.
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