To simplify the title a little. I want to give the player a tool when an event is triggered. How can i move the tool from server storage to player items using scripts?
To make a new one in their Backpack or move it entirely?
Copy the one from the server storage and paste it inside the backpack
Well, you’d take the tool itself, :Clone()
it, and then use the .Parent
property and set it to the Player’s backpack (Player.Backpack
).
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You beat me to it,
so I’ll just add a usage case.
local model = game.ServerStorage.BloxyCola:Clone()
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