So, i made 2 places… single and multi player… in multi player comes the leaderstats and in single player i want to give the player exp… but how do i save the exp and make it apply to the multi player?
Its hard since i use this to load in the stats
Exp.Value = stats[1]
And to save using
table.insert(table, Exp.Value)
Anyway, the stats using [1] is exp in single player but in multi player its coins… how do i make this work??
Edit: the two places is in the same game btw