Hello! This is my second post on the forums, and I got stuck on something and would like to know if any of you can help.
So basically I have a script that changes A players Character Transparency to 0.5 When They Join The Game
This Is The Script, In ServerScriptService
game.Players.PlayerAdded:connect(function(plr)
repeat wait() until plr.Character
local Character = plr.Character
for _, v in pairs(Character:GetDescendants()) do
if v:IsA("BasePart") then
v.Transparency = 0.5
end
end
end)
However, when you reset or die, the players character and accessories transparency reverts back to 0 or its normal transparency value. Is there a way I can permanently Change a players transparency to 0.5 Even when they die?