I have something that is client sided but I want to animate it for all players, how do I do this? I tried playing it in a local script but it just plays for that one client. And it doesn’t work at all on the server (obviously)
You can play animations on the client and replicate if the animation is made by you or Roblox.
I tried using a remote event so that all clients could play the same animations, but I want to use AnimationWeight to make the animations smoothly transition between each other. I would have to redefine each animation every time I receive the remote event, causing it to not transition smoothly.