I’m making something where the player presses Q and a hat moves to the player. The hat is supposed to move with CFrame:lerp() but it takes the player with it (if I lerp 1 stud to the right for the hat the player goes 1 stud to the right as well). How do I stop the player from moving with the lerping and only move the hat?
I guess you could temporarily remove the weld of the hat which connects it to the character, then put it back once the hat has reached it’s destination.