How do i prevent a sound from getting affected by sound service?

I’m making a dynamic sound system where for example when you’re in a tunnel the sounds get a reverb but that wouldn’t be appropriate if i’m trying to play a global music (ambience).

So the question is if there is any way to prevent sounds from getting affected by

AmbientReverb=Enum.ReverbType.Quarry

For example.

Thanks in advance.

I believe you need to apply audio effects on top of each sound and customize your own “ambience” by script.

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Thanks for the answer and sorry for my delay on answering.
Thats unfortunate to hear… Would be nice if audios had an option to prevent sound service effects from affecting themselves.

Just another question though,if i apply effects to a lot of audios do i get a lot of performance reduction?

I haven’t heard of any significant impact in terms of performance when applying the effects, but I presume it would when I was working with DAWs earlier.

Why don’t you try it and see?

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You’re right! i have a lot of testing to do in that case,Thanks for the answers.