How Do I Prevent TextLabels From Cutting Off?

So I’m currently testing out a cube game I’m working on, and in the game, I put the Player’s name over the cube. However, when I did this, it cut out the text.

You can see that it cuts out on the X’s, and resizing the billboardgui has not worked for me.

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There is a property in the billboard gui that you should disable called ClipDescendents.

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ScaleText, or Clip desendents should fix

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