- What are you attempting to achieve?**
To Put Studs On A Part - What is the issue?
Newly Added Parts Will Not Have The Surface Property - What solutions have you tried so far?
I Have Put The Material To Plastic, And Looked On The Forum And Wiki With No Answers
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Run this in your command bar
pp = Instance.new('Part', workspace);
pp.Position = workspace.CurrentCamera.CFrame.p + workspace.CurrentCamera.CFrame.LookVector * 20;
game.Selection:Set({pp})
or edit this
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Use the command bar I can’t tell you the exact command by heart but it should tell you.
I think its something like
Part.SufranceAppearance = "Studs"
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My Problem Is That The Surface Properties Arent Showing Up
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What I’ve always done is search up “Studded Part” in the toolbox search and pick the first option
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That’s strange. Here’s what you can do:
- Select all parts that you want to be studded.
- Run this in your studio command bar
for i,v in pairs(game.Selection:Get()) do
pcall(function()
v.TopSurface = Enum.SurfaceType.Studs;
v.BottomSurface = Enum.SurfaceType.Inlet
end)
end
or run this in the studio command bar make a new part with studs
pp = Instance.new('Part', workspace);
pp.Position = workspace.CurrentCamera.CFrame.p + workspace.CurrentCamera.CFrame.LookVector * 20;
game.Selection:Set({pp})
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Actually theres an easier way. Just use a plugin called Surface Tool by csqrl. Lets you add studs and other old things with ease.
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