How Do I Put Studs On A Part

  • What are you attempting to achieve?**
    To Put Studs On A Part
  • What is the issue?
    Newly Added Parts Will Not Have The Surface Property
  • What solutions have you tried so far?
    I Have Put The Material To Plastic, And Looked On The Forum And Wiki With No Answers
2 Likes

Run this in your command bar

pp = Instance.new('Part', workspace); 
pp.Position = workspace.CurrentCamera.CFrame.p + workspace.CurrentCamera.CFrame.LookVector * 20; 
game.Selection:Set({pp})

or edit this
image

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Use the command bar I can’t tell you the exact command by heart but it should tell you.
I think its something like

Part.SufranceAppearance = "Studs"
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My Problem Is That The Surface Properties Arent Showing Up
image_2022-05-31_154337546

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What I’ve always done is search up “Studded Part” in the toolbox search and pick the first option

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That’s strange. Here’s what you can do:

  1. Select all parts that you want to be studded.
  2. Run this in your studio command bar
for i,v in pairs(game.Selection:Get()) do 
pcall(function() 
v.TopSurface = Enum.SurfaceType.Studs; 
v.BottomSurface = Enum.SurfaceType.Inlet 
end) 
end

or run this in the studio command bar make a new part with studs

pp = Instance.new('Part', workspace); 
pp.Position = workspace.CurrentCamera.CFrame.p + workspace.CurrentCamera.CFrame.LookVector * 20; 
game.Selection:Set({pp})
2 Likes

Actually theres an easier way. Just use a plugin called Surface Tool by csqrl. Lets you add studs and other old things with ease.

1 Like