Hello everyone, I recently saw this video of sandevistan from edgerunners and I’ve been trying to recreate it but I’m completely stumped on how the clones are made stand out from the background.
I assumed it was done by highlights, but if you have a highlight for each clone it reaches the limit
and having one highlight for all the clones doesn’t let you make them separate colors.
If anyone has any idea how this effect is achieved please let me know!
Repeatedly, I would :Clone() every basepart in the model, excluding the humanoidroorpart (for performance), and then insert them into a new table, anchor them, make them intangible, parent them, and put that table in a another table characters. I would do that every t seconds and x times.
Maybe for each list you could use task.delay to clear it up after a certain time, a fade away, or a sink.
For the coloring, you could probably just highlight for smaller counts, but there is a limit to how many highlights you can use, at some point, also for performance they start to become less strong, and at some point just invisible.
If you don’t want this I would recommend just having them fade away at a faster time, so that you won’t use a lot of highlights. For each character you create, add a highlight and tween it away, lasting u amount of seconds. And have all the baseparts in the character fade away after that time also.
I think the colouring is done via changing the color3 of the body, face, shirt, pants and tshirt of the character(yes decals, shirts and pants do have a color3 value that can be modified).