so im making a low poly game and i have all the parts set to smooth plastic, how do i make this shine go away?
I am pretty sure that is the reflection property.
Hi! This is a common issue in low poly builds / environments . You can set the material to ‘plastic’ and that will be it . Smooth Plastic is a lot smoother as is very evident by its name and thus there’s more reflection . However if it’s a mesh , you should try experimenting around with surface appearance. Hope I was of some help
Happy Building
Check to see what type of material you’ve set it to. Try something that doesn’t really reflect as much or just play around with properties.
Change materials. Example is brick: That doesn’t reflect, but may not be what you want. You can also add a decal with a transparent image to it, that should also remove it.
I’m gonna try that, thank you for the help