Hello, I’m trying to animate a monster and I’m having a lot of trouble with being able to properly edit the rotation of its hands
As you see from the image, the rotation thing is like sideways which makes it very hard to animate
How do I make it so the rotation thing isnt sideways?
In the image it looks like pivot point was offset. You could try rotating pivot point back to origin with Edit Pivot tool, or (even better) go to properties of the part, and checking if PivotOffset - Orientation is out of place. Vector3.new(0,0,0) should be default.
Select the Part, then go to the Pivot Tools and use the Reset button to get it back to center. You can use the Edit Pivot button to move the Pivot to wherever you want it to be.