Pretty self-explanatory. I want to reset the velocity of the player (my objective is to stop their fall). I just need to reset it, not to get the player to float. Thanks!
Reset the velocity of the HumanoidRootPart to Vector3.new()
^Leaves it at 0,0,0 velocity and stops it’s movement
Vector3.new() is correct too but Vector3.zero is the best for this.