Update… it almost worked???
Now it looks like a Pixar animation. Odd.
It’s definitely much closer to the final result but the torso is inverted when it comes to positioning (or orientation)
Edit: Nevermind. I put my rig’s face on the wrong side.
Update… it almost worked???
It’s definitely much closer to the final result but the torso is inverted when it comes to positioning (or orientation)
Edit: Nevermind. I put my rig’s face on the wrong side.
For the tilt, did you copy the Motor6D for HumanoidRootPart to Torso aswell? This could again, just need rotating and repositioning., Oh nevermind.
It works like a charm now! I must have done something wrong earlier, but I’m so glad it’s working!
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.