I want to make a camera that rotates left and right but also looks down but since it rotates on a local axis it rotates very jankly
camera.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(45), math.rad(20), math.rad(0)
this makes it rotate down then rotates locally left and right. i dont want this. i want it to rotate globally