So for the game I’m working on, I want to clone the player’s avatar and place it somewhere else, rotated in a different direction (not in the form of a tween). I know how to change the position of the model (using :SetPrimaryPartCFrame()) but I don’t know how to change the orientation of the model
Here’s my script so far:
local player0 = game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
player0.Archivable = true
local player = game.Workspace:WaitForChild(game.Players.LocalPlayer.Name):Clone()
player:SetPrimaryPartCFrame(CFrame.new(55.5, 3.5, -99.5))
--What do i put here to change the orientation of the model?