How do i rotate a moving part

I humbly ask, what method can i use for applying a “360 continuous rotation” on a part that has a bodyvelocity to move it forward? E.g. tween or is there any other methods

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You could use BodyAngularVelocity | Roblox Creator Documentation or just manipulate the CFrame of the sword in a loop.

Is there something i did wrong here?


It doesn’t seem to rotate despite a torque being added.

Edit: Seems upping the Torque made it spin

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