How do I rotate terrain 45 degrees?

With roblox terrain regions, you can only rotate terrain 90 degrees. Is it possible to rotate it 45 or some other amount?

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You could use a part to terrain plugin on a brick rotated 45 degree’s.

With this plugin your end result will look something like this,

This is, from my understanding, the easiest and most seamless way of generating terrain at a perfect angle. Using the sculpting tools from studio to create this would not be possible.

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There’s most likely plugins that can do that as oneandonlyralph stated. Another route would just be playing around with grow or add to try to shape it into a wedge.

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Thanks for the plugin it will be useful however I am trying to make a symmetrical map so I already have 1/8th of the map done, but I need to copy and paste the terrain and rotate it so it can be like this.

It’s a way different map than this but this is basically the symmetry I am trying to do.

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Alright @GoldStorm950 , if you need to generate terrain using radial symmetry ill provide the solution for you.

You’ll need the following plugins:


First, place a square brick at the origin of the baseplate, you’ll be needing it to base your radial rotation off of.
image

Next, place a brick however many studs away from your origin brick and use the archimedes plugin to create an arch, like the following:


Then, create your ramp. The higher part of the ramp needs to land halfway through your origin brick. This is important for reflecting it.
image

Next, select all your parts created, and use stravant’s reflect plugin on the brick going halfway through the origin brick. It should look like this after the function:

Then, select all your parts and press crtl+d (this clones the parts) for this segment and rotate 45 degrees (this is since im assuming you want an octagonal pattern):


Repeat this action (ctrl+d and rotating 45 degrees) until you form a full radial shape:

Fill in the empty space with a brick.

Finally, resize your bricks to a whatever size you need your map to be and use the part to terrain plugin to create your terrain. This was my end result.

With these techniques you can adjust as need be to figure out your map. This took me 10 minutes to create, so it isn’t too complicated :smile:.

If you have any questions you can always PM me on the forum, I dont mind. I’d rather not clog up the thread.

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Thanks for the solution it will be a lot easier to create maps now that I can think about it like that. Does the plugin cover meshparts, like if I was to go into blender and make terrain then make a meshpart with that terrain, would it do that?

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Which plugin? Part to terrain would not work with meshparts. In terms of just the creation of the radial segment, you’d be able to incorporate meshparts just fine; just make sure though to not include them as selected when converting from part to terrain since it wont allow the function to go through. Sorry if I misunderstand what you’re asking me though, as it’s weirdly phrased.

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