Code:
VIDEO:
shadowCloneJutsuAnim:GetMarkerReachedSignal("Seal"):Connect(function()
debounce = true
character.Archivable = true
local clone = character:Clone()
clone.HumanoidRootPart.CFrame = character.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)) * CFrame.new(0, 0, 3) -- How would I rotate it..?
shadowCloneJutsuAnim:AdjustSpeed(0)
wait(.3)
clone.Parent = workspace
cloneParticle.Parent = clone.HumanoidRootPart
Debris:AddItem(cloneParticle, 0.7)
shadowCloneJutsuAnim:AdjustSpeed(1)
wait(3)
debounce = false
end)
I might not be using it correctly…