Ima making custom characters for my game, but the joints are out of wonk and I do not know how to fix it. Left is what the animation should look like, right is what it is. (Both the body parts for both models have the same orientation) https://streamable.com/k4wzhe
Try adding or subtracing 90 degrees from the angles you are playing the animation at. Also are your joints in the right Part? For example is the RightShoulder in the arm or the body? If you have it reversed or at the wrong Orientation it won’t work the right way.
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