hey all,
I was running my fuel system on my local script before I completely re-wrote my planekit. This did not carry over well when I re-wrote it because it was running on renderstepped, which I have no idea what is (but it worked and that’s what counts), but does not exist on server script. So now this does not work because the if Active == true then
will just check once.
To get around this I tried a while Active == true do
but this does not catch because the plane starts off as Active == false
and so the loop wouldn’t catch it.
What is the equivalent to renderstepped for serverscripts? I think this will solve my problem, not sure what the api is, though.
runservice.RenderStepped:connect(function()
local adb = false
if Active == true then
if not adb then
adb = true
fuelsender()
adb = false
end
end
end)
Thanks!