Thank you! I’ll try this out in a bit. I already have a missile system in place for my planes.
Unfortunately, it doesn’t seem to rotate at all.
Did you change anything? And if so what? I dropped it into an empty world and it works fine for me:
I did not change anything. What controls are used to move it?
A / D for horizontal rotation and W / S or Arrow Key Up / Arrow Key Down for vertical.
Strange, I tried that and it didn’t work.
Maybe it’s because I tried it in studio and not in the client.
I tried using R6 and R15 in both Studio and a running game server. Do you see anything in the output? A message should be printed when you first sit.
Also, in Studio, change the window to Server and change the BaseRotation’s AngularVelocity property to 6 or some other number and see if anything moves. If not, you may have anchored something by mistake.
It turns out that the model was anchored when I first inserted it. After I unanchored it, it worked.