Im making a gun where when the bullet hits a object/part I want the particle emitter color change to that part color. Now this is where I ran into a issue. Apparently particle emitters dont use Color3 but ColorSequences so right off the bat I have no idea what im doing. Can you please help me. What ever I do I cant seem to get it to work.
This is in a OnTouch Event
particles.particles.Color = ColorSequence.new(hit.Color3)