What do you want to achieve?
I’m trying to spawn a part to the left of the HRP to test my raycast.
What is the issue?
I think it’s spawning relative to the world space because it moves 0.75 studs in a certain direction even when I turn the character.
What solutions have you tried so far?
I found about the ToObjectSpace API but I don’t really know how to use it.
local part = Instance.new("Part",workspace)
part.Position = root.Position-Vector3.new(0.75,0,0)