Hi! I am not sure why or what is causing this but whenever I reset, my character dies normally but then it disappears and takes a very long time then it reloads the player.
UPDATE ON THE SERVER SIDE I CAN SEE THE CHARACTER FLOATING
Hi! I am not sure why or what is causing this but whenever I reset, my character dies normally but then it disappears and takes a very long time then it reloads the player.
UPDATE ON THE SERVER SIDE I CAN SEE THE CHARACTER FLOATING
It also happened me in a lot of games, you can just make a own respawning system. For that you can use the function player:LoadCharacter()
when the Humanoid event died fires.
game:GetService("Players").CharacterAutoLoads = false
function Load(Player:Player?)
task.delay(1,function()
if Player ~= nil then
Player:LoadCharacter()
end
end)
end
game:GetService("Players").PlayerAdded:Connect(function(Player)
Load(Player)
Player.CharacterAdded:Connect(function(Character)
local Humanoid:Humanoid? = Character:WaitForChild("Humanoid")
Humanoid.Died:Connect(function()
Load(Player)
end)
end)
end)
Yes, that code can work to it.
Why do you have this in a colon and question mark?
Typechecking.