Well … What I’m trying to achieve is that when a player is teleporting to another plate (in my case I’m using TeleportToPrivateServer) the same data is loaded, except I use the DataStore2 system, and I don’t know how to do that, Anyone who might be helping me, telling me where I start, would be flattered!
I started using DataStore2 today actually and swapped out my old code using DataStore. It’s really easy to use. One of the biggest things you need to know about it compared to the common DataStore is that DataStore2 is meant to be used every time you change the value or want to save/get it. It’s the same perspective as using a variable kind of.
This is a good place to start learning about the different features and also the tutorial made by @Alvin_Blox on youtube:
Also to answer your question specifically, DataStore works between places in the same game so I don’t see a reason why DataStore2 wouldn’t.
You can read more about it here:
Oh I did not know that thank you very much! you saved me!