I am trying to make a queue system, everything is finished except I haven’t been able to make the actual teleporting part
also the table is a moduleScript
I am trying to make a queue system, everything is finished except I haven’t been able to make the actual teleporting part
also the table is a moduleScript
I’ma be real with 'ya. This should’ve been the easiest part of your system.
--!strict
local TeleportService = game:GetService("TeleportService")
local TELEPORT_OPTIONS = Instance.new("TeleportOptions")
TELEPORT_OPTIONS.ShouldReserveServer = true
local TELEPORT_PLACE_ID = 123456789
TeleportService:TeleportAsync(TELEPORT_PLACE_ID, queuedPlayers, TELEPORT_OPTIONS)
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