How do I tell when a certain keyframe is met?

So basically I have a script and I need to tell when an animation gets to a certain keyframe

Now before you go start yelling at me. I have looked at other posts but I didn’t understand any of them.
Also didn’t understand the roblox doc.

So is there anyway to do this?

You can use :GetMarkerReachedSignal().

Documented Tutorial for using :GetMarkerReachedSignal():

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Can you do this in a server script?

Yes.

I have used in a server-script many times.

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