I’ve always seen people complain about codes having tons of Local lines at the start, my question is, is there a way to “tidy” it up? i’ve also seen my own scripts where the same thing happens, though if i have many things i’ll just divide it by different categories, heres an example;
-- Services
Local Xservice = game:GetService("Xservice")
Local Xservice = game:GetService("Xservice")
Local Xservice = game:GetService("Xservice")
Local Xservice = game:GetService("Xservice")
-- Things to spawn
Local Xpart = game:FindFirstChild("Xpart")
Local Xpart = game:FindFirstChild("Xpart")
Local Xpart = game:FindFirstChild("Xpart")
Local Xpart = game:FindFirstChild("Xpart")
...
Is there a way to tidy this up? I’ve thought of maybe just placing these inside functions that’ll use them, but i don’t really know what else i could do.
Thats actually not bad advice, though i’m talking more about having everything in there just looking a little better since a lot of the times it’s just “local x local x local x local x…”
I would take whitespace into account, and give your variables unique names.
Spacing your code out will allow you to read in sections:
local x_part = workspace.Xpart
-- whitespace
local y_part = workspace.Ypart
local z_part = workspace.Zpart
-- whitespace
local xz_part = workspace.XZpart
Otherwise it depends on what you’re using these variables for. If you’re going to use the same functions repetitively, then I suggest storing them in a ModuleScript.
You could use a service module, in other words a module which holds all the GetService requests in a table, then each script just needs to require the single module.
For specific references to parts, unless you want to find them dynamically each time (not recommended if doing this a lot) you would need to store them in a separate module again.
( I don’t do either of these btw, unless I deliberately want to allow references to be available to other scripts. Plus I like having a reminder of what the script actually needs references for when I come back to it after a long break)