The bullet doesnt do anything other than stay there which is very infuriating as I worked a lot on it. I believe linearvelocity is the translation but there is a lot of complicated scripting. It asks for an attachment, select the attachment and a lot of weird stuff. Can someone help?
body velocity works exactly the same as vectorforces so use that
if you are making a bullet projectile i suggest you use fastcast, it is very performant and wont lag your game (depending on how you set it up)
making a bullet move through body velocity/vectorforces is not a good idea and the best way to do it is through cframes and raycast (what fastcast does)