What I want:
I’ve been making games using Roblox studio for the last year, but some games I’m making need dark environments, but having dark shaders in the studio makes it impossible to see what I am making and it is very anoyying I want to say that can any one help me???
I mean I don’t know how to turn it off without deleting everything and remaking them everytime, the lighting light bulb icon just can’t be moved around.
I wasn’t joking, I never looked into this shading stuff, because before I didn’t need to, it was this time that I made a game with pitch black shaders, thats when I realise how important disabling shaders are.
I’ve had this problem before, where you can’t see what you are building. I recommend increasing the brightness in Lighting, and then during runtime, a LocalScript or Script will set it back to normal. You could do this for multiple lighting properties to make it easier to see while building.
There are also plugins out there that give your studio camera a headlight!
Ah, I see what the issue is now. So basically, no. You have to change the values manually and revert them back later on. For temp brightness I’d say to increase ExposureCompensation to like 1 or 2.
Disable the GlobalShadows property in Lighting in your game Explorer, or change the Brightness to a higher level, set it to day time, etc. and just add all these effects later.
Or have a Script do that once you play.
Now some people gotta put “Disable Shaders in Studio” as a Feature Request, I feel alike a lot of people will want this feature based on the comment in this post.