I want to make PauseSystem on serverSide like roblox mechanic for my RTS game.
in general, I want to make a pause system for the game, like in dota 2
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You’d probably have to make your own custom loading screen, correct me if I’m wrong.
To remove the default Roblox one, remove it in ReplicatedFirst
through a LocalScript
:
local rF = game:GetService("ReplicatedFirst")
rF:RemoveDefaultLoadingScreen()
There’s a property in each player called GameplayPaused
. If you set it to true then this screen will come up. It’s still up to you to pause each aspect of the game though
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