How do I turn on "gameplay Paused" when the PLAYER wants, not the game

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I want to make PauseSystem on serverSide like roblox mechanic for my RTS game.
in general, I want to make a pause system for the game, like in dota 2

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You’d probably have to make your own custom loading screen, correct me if I’m wrong.
To remove the default Roblox one, remove it in ReplicatedFirst through a LocalScript:

local rF = game:GetService("ReplicatedFirst")
rF:RemoveDefaultLoadingScreen()

There’s a property in each player called GameplayPaused. If you set it to true then this screen will come up. It’s still up to you to pause each aspect of the game though

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