Basically this is what happens when my friend joins my game:
I tried this but it had no effect.
I didn’t ban him, an exploiter did.
Basically this is what happens when my friend joins my game:
I think you should take a look at Roblox’s Article, Which is Game:GetService("Players"):UnbanAsync(parameters)
Although, Please watch this Video
Secondly, It would be much more reasonable to use Client To Server Communication to send bans and unbans using remote events, not using the console.
Finally, I saw a player data saved thing, is the ban being saved there? it could cause problems.
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